AI Insights · Timothy · July 2025
Disney Games Performance on Unified Platform in Latin America, Q2 2025
Explore the performance trends of top Disney games in Latin America during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top Disney games on a unified platform in Latin America displayed varied performance trends, according to Sensor Tower data.
Marvel Contest of Champions from Kabam Games, Inc. saw a significant increase in weekly revenue, peaking at approximately $131K in early May. Weekly downloads showed an initial rise, reaching around 60K in mid-April, before stabilizing. Active users grew steadily, peaking at over 262K in early May before a gradual decline.
Disney Solitaire by SuperPlay experienced a notable surge in weekly revenue, reaching approximately $79K in the final week of June. Downloads peaked dramatically at over 387K in late April. Active users followed a similar trend, peaking at around 447K in the same period.
MARVEL Future Fight from Netmarble Corporation showed fluctuations in revenue, with a high of about $57K in late April. Downloads peaked at roughly 14.8K in the same period. Active users remained relatively stable, hovering around 243K in late April before a gradual decline.
Star Wars™: Galaxy of Heroes by Electronic Arts saw a peak in revenue of approximately $52K in early May. Weekly downloads reached their highest at about 27K in late June. Active users peaked at over 213K in early June, indicating a strong user base.
Lastly, MARVEL SNAP from Second Dinner Studios Inc. had a revenue peak of approximately $38K in early June. Downloads showed modest fluctuations, peaking at around 8.8K in the same period. Active users experienced a steady decline throughout the quarter, ending at around 128K.
For more detailed insights and data, visit Sensor Tower.